Coming in Q3 2023
Available soon for
PC | PlayStation | XBOX
Starwalker Survival MMORPG
New players can walk 3 miles and run 1 mile per day.
Every kilometer walked permanently makes you 2% stronger
Not eating 1.5kg of fooper day decreases all attributes by 1%/hour.
After 2 days of not eating or drinking, the character starts limping, then fainting and dies of thirst after 3 days
Fights have to be chosen very carefully.
Fighters with similar attributes will injure each other and suffer from injuries for several days to weeks of real playtime.
An injured character is very vulnerable and is likely to be be robbed or killed without a strong support network.
The longer a character survives, the stronger, the more rare and the more valuable it becomes
Only 5% of players are expected to survive for longer than a month, only 1% for longer than several months.
Players cannot survive on their own for more than a few weeks, but need to build support network around them to help during times of injury and for protection against players that have formed bandit tribes